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War Thunder

War Thunder devs on Xbox One omission

Gaijin explains why War Thunder isn't heading to Microsoft's console.

Gaijin's Anton Yudintsev has explained the reason why the studio decided to opt for a PS4 release for their free-to-play shooter, instead of launching on both next-gen consoles.

"Well the main thing is you need a lot of people in the game for online gaming to make your game successful," Anton Yudintsev told Edge. "And Sony allows us to make cross-platform games for PS4 and they allow us to make simultaneous updates. We have a digital agreement; we can make simultaneous updates on PC and PS4. That means there will be a lot of players playing from day one."

He then added: "PS4 is so powerful, and the architecture is similar to PC, so it's much easier to maintain simultaneous updates."

It was later added that as there's to be no cross-platform multiplayer on Xbox One, at least in the early days of the console's life cycle, and that is a factor behind the studio's decision: "No cross-platform is allowed on Xbox. Cross-platform multiplayer. So the Xbox One ecosystem will be small at the beginning of the cycle. I hope some day Microsoft will be there."

{War Thunder} is already in beta on PC, and is aiming to be a PS4 launch title when the console lands on November 29.