The Surge 2: The Kraken
The season pass has come to a close with a new story-driven expansion, but does it have enough to warrant an investment of time and money?
The season pass has come to a close with a new story-driven expansion, but does it have enough to warrant an investment of time and money?
The new DLC throws us back into Deck13's punishing world, and we're up for the challenge today.
Players can get their mechanical hands on the new expansion or premium edition on January 16 for PC, PS4, and Xbox One.
You can get these from the citizens in-game, and those with the season pass get access to them for no extra cost.
Grab yourself some new equipment after buying the Season Pass.
The developer gives us some tips on how to deal with the challenge offered in this punishing sequel.
We've been hacking and slashing our way through Deck13's sci-fi Souls-like.
With Deck13's sci-fi actioner out in the wild today, we thought we'd take a closer look on GR Live.
Deck13's sequel will look and run better on the more powerful consoles, and we can see this in action next week.
Jericho City awaits later in September, and we know a few of the key players in this brutal world.
You use the remnants of your enemies to make yourself stronger, as you'll be able to find out later in September.
See how you can slice and dismember once again when The Surge returns in September, with the first being on sale as well.
Deck13 breaks down the various elements of the sequel, from combat to exploration and everything in between.
You can sign up already for a chance to play Deck13's sequel ahead of release in September.
We're asked to overcome, upgrade, and survive, although this is easier said than done in Jericho City.
With just over two months to go before launch, we take an extended look at the sci-fi sequel from Deck13.
The Steam page is now live as well, giving us a good look at Deck13's sequel, and you can pre-order the game too.
We get to see the Park sector and Goddess Helena.
Specifically in regards to characters you meet.
That was one of the key pillars for the sequel.
A less linear approach is "a really big benefit" says studio's head of the game design.
Deck13 aims to improve pretty much everything in the Soulslike sequel.