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Divinity: Dragon Commander

GRTV: Dragon Commander

Larian Studios on new Divinity title.

At this year's E3 Bengt caught up with Larian Studio's Swen Vincke, who had plenty to tell us about {Divinity: Dragon Commander}.

Vincke explains a little about the plot ("Divinity: Dragon Commander is a game where you take on the role of Dragon Knight. His father, who is a King, has been murdered for a new religion... and he's going to have to take revenge") and how the theme of revenge will play out ("To do that he's going to have to build fleets, he's going to have to research new technology, he's going to have to lead in combat, but he's also going to have to engage in diplomacy and politics and he'll have to take the occasional romantic decision").

Vincke also explained how the multiplayer would work ("multiplayer can be played in two modes. The first mode will take you at least a weekend because that's Campaign Mode, it's literally playing a full campaign on the map against each other so it's pretty big, especially if you have a couple of friends who want to do that. And then you have Skirmish modes where you're just going to pick a number of scenarios and then you're going to start combatting one another").