Ubisoft promises more NFT's in future games
This comes after support for Ghost Recon: Breakpoint was pulled recently.
This comes after support for Ghost Recon: Breakpoint was pulled recently.
It kicks off today.
A roadmap has detailed showing what we can expect for the title over 2021.
A new roadmap will be here "in the coming weeks."
It's available now, until January 25.
Ubisoft is releasing Ghost Recon: Breakpoint's soundtrack on vinyl in collaboration with Laced Records.
Plus there's a new live event called Resistance running from July 16 to July 29
Ubisoft's shooter series Ghost Recon lost its AI teammates with the latest entry, but the feature is making its way back.
There's plenty of free stuff to play this weekend if you're stuck with nothing to do, with World War Z the pick of the bunch.
With the game getting a major expansion today along with a huge number of quality of life improvements, we're diving back in for another look.
The latest major update arrives in Ghost Recon: Breakpoint, and on top of Splinter Cell-themed DLC, there is a raft of changes to take note of.
The recently-delayed immersive mode has a confirmed release date, and it's set to land sooner than you might think.
We'll be back at 3pm GMT to take on the first part of the new limited event for Ghost Recon.
A new live event is set to start on January 29, and it's going to feature everyone's favourite robot from the future.
From vehicle handling to story content, Ubisoft is working on a lot of different areas to improve the game.
We have a new trailer preparing us for the challenge, which certainly isn't for the faint of heart.
When talking about the game's underwhelming performance, Ubisoft identified some reasons for this.
Player feedback has been taken on board, and adjustments made to various elements of the experience.
Teamwork makes the dream work, and we're heading into Ghost Recon: Breakpoint on launch to prove that.
Ubisoft admits those spotted online were an "error" and shouldn't have been included, but they might return.
The latest episode of our co-operative journey through Ghost Recon: Breakpoint sees us continue to work together.
Wildlands' sequel will definitely keep you entertained if you're just looking for more of the same, but also shows that quantity often comes at the cost of quality.
We've been heading into the game for some co-operative fun, taking on the missions and the hostile world of Auroa.
Players without the Ultimate Edition have to wait until Friday to get involved, although this shows us what's coming.
After the store listings were spotted on Reddit, they've been removed from the game mysteriously.
We've tried the beta out before, but now we're heading into the full thing to see what Ubisoft has prepared.
We'll be able to test the game out once again ahead of release, and Lil Wayne is in a brand new trailer as well.
The closed beta is in progress, and we're gearing up to head into Auroa once more to see what's new.
PvP game director Bogdan Bridinel talked to us about the tweaks with Ghost War, which is coming at launch this time.
We got to try it during a recent event, which shows the new approach to narrative Ubisoft is taking this time around.
Our time in Ubisoft's upcoming game wasn't totally alone, and we were joined by some partners in crime.
Eirik got stuck into the game for several hours, and is here to share his thoughts after extraction.
We'll get to personalise our character in Ubisoft's game, and take them through various abilities as we progress.
UX director Matthew Tomkinson said that players will have every reason to try new weapons, including looking for rarer variants.
Faction missions and side content will show you all of what Ghost Recon: Breakpoint has to offer, according to UX director Matthew Tomkinson.
Ubisoft let us try Ghost War ahead of release, and we've got several videos showing it in action.
When we asked executive producer Nouredine Abboud about the feature, he gave us a very teasing answer.
We got to test out the tutorial for Ubisoft's upcoming open-world game, and see what's new this time around.
We've played six hours of Ubisoft's tactical shooter, and it's safe to say that it's different to Wildlands in some ways but also pretty similar in others.
Worried that your friends might not be able to tag along when the franchise's first raid launches? No need to worry, as players around the world will be able to help.
Executive producer Nouredine Abboud explained that, while Wildlands was about the world, this is about the characters within it.
See if your hardware is capable of handling Ubisoft's upcoming game, from minimum all the way to elite settings.
We got to try the game out in Cologne, which is building upon the foundations laid by Wildlands.
Today we've got a special stream celebrating Ubisoft's game, and we're gearing up to take on the challenge.
There's plenty of choice with Ubisoft's upcoming game, for those who like to make the most out of their PC.
We got our chance to take on the Wolves at E3, and along with some tactical buddies we got a taste of what Breakpoint is cooking.
We talk all things Ghost Recon after getting our hands on the game at this year's E3.
Writer Emil Daubon joined us at E3 to talk about the world Ubisoft has created, including the story that we'll be experiencing.
We talked with creative director Eric Couzian at E3 to hear about the approach with this game, including the open world of Aurora.
Ubisoft has confirmed that PC players will have the same situation as The Division 2 when the game launches this October.