Capcom is working on a "Hard Mode" for Dragon's Dogma 2
According to director Kento Kinoshita, it's designed to provide a "satisfying challenge for seasoned players".
According to director Kento Kinoshita, it's designed to provide a "satisfying challenge for seasoned players".
With 30 to 40 hours available in the base game, too, you're looking at quite a sizeable experience with the complete package.
The expansion launches this October, sending us to the northern region of Norgen.
The Deluxe Edition of the original game is also disappearing from stores.
Capcom's RPG is finally coming to a Nintendo platform.
Capcom is expanding the list of its leading brands, hoping to bring them into the loops of its core IP.
Nothing to see here folks, move along.
The figure was reached earlier this November.
Hideaki Itsuno speaks out about his recent RPG, which he is "very proud" with albeit while noting it's for a "certain type of audience".
On both PC and console versions.
Get ready for another argument about video game difficulty.
We've not heard a peep about the RPG for months, but that could soon change.
You'll be able to play at the quality and refresh rate you want.
Capcom is very pleased with the continued player support for the RPG.
The company has released a profit review for the current fiscal year, and part of the success is due to the fantasy RPG sequel.
With the series topping 10 million total units.
If you're not careful, the mysterious disease could ruin an entire run.
PC and PlayStation 5 players will have an amazing weekend, while Xbox Series owners have to wait a little longer.
Before the lacklustre launch does any more damage, the studio is quick to recount the changes and improvements coming to the fantasy game.
The developer also explained the microtransactions.
Despite great early impressions from reviewers, as the game releases in some territories fans are less than pleased.
Capcom's massive adventure may seem a little unwieldy, but luckily our hours of review preparation will save you some headaches.
Hopefully you won't be suffering with FPS drops for too long after launch.
We don't need to tell you that PC leads the pack, but the console space is significantly more interesting.
An epic adventure in a world so large that it will take weeks to map it thoroughly. But has Capcom's titanic work turned out as well as it seems?
The launch times for Capcom's RPG have been laid out.
The game launches in three days, but some already have their copies.
We don't know why Japanese companies are hiring legendary actors to explain lore to us, but we love it.
Due to the way it "manages to combine multiple emergent gameplay systems into a satisfying experience".
Spend all the time you need making your Arisen before launch.
"We're aiming to go at around or higher than 30 FPS. That is for consoles as well."
Despite it being the publisher's most expensive game yet, it is expected to be a million-seller.
Clues have been spotted and shared by fans on the Dragon's Dogma subreddit.
Let's just hope it's optimised well for consoles, otherwise 30fps may have been preferable.
Capcom seems to be brewing something really special for us.
It seems that we won't be getting 60fps on either the Xbox Series X or PS5.
There's a simple narrative trick to making sure everyone's on the same page.
Everything seems to have gotten bigger and better the last 11 years.
And here are the PC specs.
PEGI has revealed Capcom's upcoming surprise.
We'll get 15 minutes of new gameplay and information.
We've been able to play a very early version of Capcom's next big RPG and there are plenty of reasons to rejoice (and a couple to keep an eye on).
We got a look at the game's classes, combat, and more in this deep dive.
We'll see and learn more about the previously announced games on Monday.
Could this give the FromSoftware games a run for their money?
The sequel to the acclaimed RPG could have news for us next year.
The game was revealed during the 10th Anniversary stream last night.