Bioshock 4 development "wasted a lot of time," Take-Two CEO reflects
Strauss Zelnick said he remains calm when delays come in, but felt disappointed by the lack of progress made with a new Bioshock.
Strauss Zelnick said he remains calm when delays come in, but felt disappointed by the lack of progress made with a new Bioshock.
While the game may be years away still, we've got yet another glimpse into the return of Bioshock.
The project was in-development in 2021 and was scrubbed from the face of the earth with no information of it now existing.
Passable games are not longer being given fair treatment, meaning Take-Two knows it can't just make "okay" games.
According to a fresh Bloomberg report, the game has has hit a major development snag.
The game screenshot likely comes from 2021 or even earlier.
Would you kindly bring a warm coat to the lighthouse and girl in 2022?
The new engine is being used by a range of developers.
A series of job listings at Cloud Chamber Games seems to suggest so.
We take a look at the ifs, the buts, and the questions we have about the new entry in the beloved series.
Development underway at "top-secret" studio.