GRTV Beyond: Two Souls Interview
Quantic Dream on the E3 demo and more.
Beyond: Two Souls External Producer Ray Khalastchi talked the E3 demo, splitting story lines, the need for direct control and more when GRTV caught up with him at Sony's private lounge above the show floor.
Explaining how the E3 demo was "85% of the visual fidelity" the studio's looking to hit by the time the game's released next year, Ray also outlined how player choice would factor into the game's narrative ("your Jodie will be different from my Jodie"), and how the "primary mystery" of the game will be discovering the connection between Ellen Page's character and the separate entity that's with her.
While the producer wouldn't be drawn on other faces appearing in the game - "we have a good cast" was all he was willing to admit - he did detail the mix of direct control and QTE systems that'll make up the player's interaction with Jodie and her world, and how the studio was still tinkering on the idea of offering multiple scene play-throughs.
Find out more in the GRTV interview right here.